The Tuesday Night Games!

From next week (23rd August 2005), we’ll be running a contest every week called the Tuesday Night Games.

Each week, we’ll have a different themed competition that most levels can compete in.

[color=maroon”>Tuesday Night Games[/color”>

Date: 23/08/2005
Time: 8pm AUST EST / 3am Server Time
Prize: 5g & a Lucky Door Prize

[color=green”>Event: Gnome Race Around the world[/color”>
Create a L1 Gnome alt (those of you who have no more room in your character lists, bring your lowest level character to the Gnome spawn location in Dun Morogh). Please note that characters above L10 will not be entered into the competition.

You must then race your Gnome from Dun Morog to Ratchet in The Barrens.

The one to reach Ratchet first is the winner.

– No money used.
– No magical means allowed (this includes hearth, mage ports, warlock summons, engineering ports).
– You must arrive alive to win.

If you have a suggestion for the Tuesday Night Games, please mail Hallie in game.

Guild Update

Once again, a great run of MC this weekend guys. Sorry that it went a bit over time…however we were on fire! In the past week, we’ve had the following results:
Onyxia: DEAD
Lucifron: DEAD
Magmadar: DEAD
Gehennas: DEAD
Garr: DEAD
Geddon: 44%

Congratulations to the following people who received epics this weekend (not including Onyxia’s run):
Alron – Drillborer Disk
Ardrine – Lawbringer Gauntlets
Drognen – Nightslayer Cover
Elaurine – Heavy Dark Iron Ring
Hallie – Mana Igniting Cord
Hasanchop – Cenarion Leggings
Phalius – Felheart Pants
Raster – Aged Core Leather Gloves
Razkal – Cenarion Bracers

Special award to Cardz for the most deaths, and soloing Geddon to 44%…well done! We’ll send you in first next week πŸ˜€

Onyxia is DEAD!

We’ve killed the big purple dragon!

Congrats to everyone who had a hand in the many raids before today, and also those who stepped in for our hour of need to come along after we brought her to 5%!

Congrats to those who got the first loot from Onyxia:
Corgi – Netherwind Crown
Idreal – Onyxia Hide Backpack
Kaelan – Eskhandar’s Collar
Loomer – Head of Onyxia
Melmarth – Judgement Crown



Garr is DEAD!!

Congratulations everyone!! Mags, Gehen and Garr all dead for the first time in the same week!!

Grats to those who received [color=indigo”>EPIC[/color”> drops as well!!

Alron – Heavy Dark Iron Ring & Flamewaker Legplates
Daxar – Gloves of Prophecy
Idreal – Cenarion Helm
Lindal – Circlet of Prophecy
Natasia – Girdle of Prophecy
Spinn – Girdle of Prophecy
Telamar – Nightslayer Bracelets

And the celebration that Garr is dead continues πŸ™‚

Onxyia Strategy

There are 3 phases in the Onyxia fight and each phase is a third of her life each as we take her down accordingly.
PHASE 1: Onyxia is on the ground attacking the main tank should have all aggro and DD’ers have to control agro at this point.
PHASE 2: Onyxia will take flight and shoot fireballs at various people and waves of whelps will come out. If players are not spread out, or enough DPS is kept on Onxyia, she takes a deep breath and burns anyone in her path.
PHASE 3: Onyxia is back on the ground and the ground is spitting fire between the cracks and MT should get back agro before DD’ers start attacking till she dies. Fear is cast approximately every 20 seconds.

The Phases

Phase 1:

  • The MT runs in about 20 feet ahead of everyone in the group, all others must follow quickly. Wardens spawn at the entrance to Onxyia’s cave, nobody can remain behind.
  • Odd numbered groups go to the left (NW corner) and even numbered groups go to right (NE corner).
  • The MT will always be tanking her at the north side.
  • At this point the range/casters need to be along the walls and the melee classes can line up near around the side of her body (meaning the melee are in front of the casters).
  • Listen to the Raid Leader for calls for attacks. NO DPS (MT Only), Wands Only, Full DPS (mana must be conserved on this stage). There is no rush in Phase 1. Bring Onxyia’s health down steadily.
  • There should be no welps unless someone jumps into them, or is hit by Onxyia’s tail and lands in the cave.
  • If aggro is not on the MT everyone must stop attacking.

Phase 2:

  • When she gets down to 67% health she will take flight.
  • Take a fire protection potion at this point if you have one.
  • Everyone must move and SPREAD OUT. If there are clumps of people she will fire at that group and survivability is extremely low.
  • Full DPS is called immediately. All Hunters, Mages, Warlocks and any other ranged attacks need to be carried out at this time.
  • As many DOTs should be placed on her as possible.
  • To prevent a deep breath from occurring (which kills practically everyone in its path), the whole group needs to spread out, and keep constant high DPS on Onxyia at all times in Phase 2.
  • During this time there will be waves of whelps. All warriors and paladins are on the whelps. Ensure the whelps are kept off the casters, hunters and healers. If there are too many whelps, call for Rogues to help.
  • Healers help focus healing on whelp killers and any casters that have been hit. If nobody in your group needs healing, nor in the vicinity of you, sit down and regen mana.
  • By 43%, there should be no more DOTs being placed on Onxyia. At the end of Phase 2, Onyxia wipes her aggro table, and if there are any DOTS remaining, she will come directly for the DOT giver at the beginning of Stage 3. This must be avoided at all costs.
  • Majority of the raid group if not all should be alive at this phase.

Phase 3:

  • At approximately 40% Onxyia lands. All DPS is to STOP immediately (casters to regen mana). The MT is to get aggro asap.
  • Replenish your fire protection potion at this point if you have any left.
  • Back to phase 1 positions immediately. MT will be back on the north side tanking her.
  • The cracks on the ground will now spit out fire, (AVOID being in the cracks).
  • Move back and forth constantly to limit the fear range when you are feared.
  • A small group of whelps will come out of the whelp pits. Warriors and Rogues are to deal with these whelps as soon as possible.
  • Healers MUST keep the Main Tank alive.
  • At 5% Onyxia will start hitting a lot harder and all healers must focus on the tank alone. Full DPS is called to bring Onxyia down.

From a class point of view


Phase 1: Follow the MT and split off with your group. Healing priority is given to the MT and then your group.

Phase 2: Spread out and keep your group healed. Second priority is given to whichever group you are in, odds or evens.

Phase 3: All healing on MT. Keep the MT alive, especially when Onxyia reaches 5%.


Phase 1: Follow the MT and split off with your group. Keep up medium DPS when called. Feign often to avoid aggro.

Phase 2: Spread out. Full DPS on Onxyia. Keep all DOTs on her until 43%.

Phase 3: Stop DPS immediately when she lands. Put on Aspect of the Pack, which will help your group fight fear. Follow the DPS calls, and remember to Feign often. Aggro must be held by the MT.


Phase 1: Follow the MT and split off with your group. Follow the DPS calls, however, save your mana and do not use it during Phase 1. You need to have access to a full mana pool, Mana Ruby and Evocation in Phase 2.

Phase 2: Spread out. Full DPS on Onxyia at all times. Use fire ward constantly to protect yourself against lava spits. Use all your mana replenishing tools here.

Phase 3: As Onxyia enters phase 3, stop all DPS. Sit down and regen mana. Follow the Raid Leader’s calls. Control yourself when feared, move back and forth. Full DPS when Onxyia reaches 5%.


Phase 1: Follow the MT and split off with your group. Follow the DPS calls, however, stay away from Onyxia’s tail. Provide backup healing to the MT and your group if required.

Phase 2: Spread out. Provide backup healing to members in your group, and section as required. Once the Whelps have come out, switch to killing them as quickly as possible. Use consecrate and any means necessary to get the whelps off casters and other damage dealers. Do not move too far away from your healer.

Phase 3: As Onxyia enters phase 3, stop all DPS. Healing on the MT to keep him alive, especially when Onxyia reaches 5%. Heal your group as a second priority. Try and cleanse fear.


Phase 1: Follow the MT and split off with your group. Healing priority is given to the MT and then your group.

Phase 2: Spread out and keep your group healed. Keep your DOTs on Onxyia, however do not DOT after she reaches 43%. Second priority healing is given to whichever group you are in, odds or evens. Conserve your mana if possible.

Phase 3: All healing on MT. Place Shadow Protection buff on the MT. Keep the MT alive, especially when Onxyia reaches 5%.


Phase 1: Follow the MT and split off with your group. Follow the Raid Leaders calls. Stay away from Onxyia’s tail.

Phase 2: Spread out. You can attack Onxyia if you are directly below her. If the Paladins and Warriors are having trouble clearing the whelps, switch to whelp duty. Use bandages where needed.

Phase 3: Stop DPS. A small group of whelps will come out. Remove these as quickly as possible. Follow the DPS calls. When Onxyia hits 5%, full DPS to bring her down.


Phase 1: Follow the MT and split off with your group. Follow the Raid Leaders calls. Conserve mana for the Phase 2.

Phase 2: Spread out. All DOTs on Onxyia up until 43%. Full DPS on Onxyia at all times. The Doom curse should be kept on her until 45%.

Phase 3: Stop DPS. A small group of whelps will come out. Sit down and regen mana. Follow the Raid Leader’s calls. Control yourself when feared, move back and forth. Full DPS when Onxyia reaches 5%.


Phase 1: Follow the MT and split off with your group. Follow the Raid Leaders calls. Stay away from Onxyia’s tail.

Phase 2: Spread out. When whelps come out, clear the whelps as soon as possible. Keep in the range of healers and use bandages where needed.

Phase 3: Stop DPS. A small group of whelps will come out. Remove these as quickly as possible. Follow the DPS calls. When Onxyia hits 5%, full DPS to bring her down.

MC Update: SI > Magmadar

Congratulations everyone! Mags is DEAD. After a very quick run through to Luci, who was killed without much trouble, we turned out attention to Magmadar.

The group did a great job…who says you need a Dwarf Priest to kill Mags?!

Congratulations to all those who received [color=indigo”>epics[/color”> today:
Aylwin – Nightslayer Belt
Elco – Gauntlets of Might
Idreal – Cenarion Leggings
Loomer – Quick Strike Ring
Spunkie – Arcanist Leggings
Tarianis – Cenarion Boots

Tomorrow, we’re back at it again. Just a reminder to those to sign up for our runs!! πŸ™‚


Guild Update

Just an update on guild events for everyone!

Wed night, we had a good time at BWL. It was very interesting to see another instance – it’s all a learning experience.

Last weekend, we had another great time in MC, where Luci was defeated, and Mags was brought down to 21%. Once again on Saturday we had zone in and summoning issues, but still defeated Luci with 32 players – only 2 of which were paladins. And considering the amount of cleansing you have to do, that is an achievement!

This weekend we’re hoping to top that performance (with more pallies though). Congratulations to the following people with their items:
Awen – Cenarion Boots
Elco – Flamewaker Legplates
Spade – Lawbringer Bracers
Undibear – Lawbringer Bracers

PS. To the Luci loot table, can we please have something different other than Cenarion Boots! (Drop rate of 4 out of 5 times is a little high!)

Friday night we’re once again facing Onxyia. If you’re interested, please sign up at the forums πŸ™‚

MC & Onyxia Update

Congratulations to SI and Associates for bringing our dear Onyxia to 10%. As most will agree, this was a great achievement for a team of players relatively fresh to end-game content.

MC is progressing well – our non-Dwarf Mags strategy is starting to pay off, so Mags will enter farm status very soon. Congrats to the Purple winners from the weekend.

MC Update

Just a well done to everyone this weekend at MC. It’s a shame we didn’t get another crack at Mags on Sunday – due to Blizzard’s MC Instance issues, however MC will be the same days and times this weekend.

[color=orange”>GREAT EFFORT [/color”>to all on Saturday. For those that didn’t know, we had problems summoning people to Luci’s cave, but still managed to kill Luci with 35 people…and only 2 paladins!

Onxyia at 19%

Congratulations everyone!!

Onxyia down to 19% on our third run (and second week)…what a great effort!

Next week, we’re doing it at the same time, and it would be helpful if you could have a Greater Fire Protection Potion for Stages 2 / 3.

To get a potion, please send Elemental Fire to Kaila, and we’ll do our best to distribute them before the raid commences…

Now on to MC πŸ™‚

New DKP Tracking System

We’ve installed a new DKP tracking system for MC Raids.

Hopefully this will keep the DKP administration to a minimum, and allow everyone to see where they got their points, and where they have spent them.

Your comments on the new system are welcome πŸ™‚

Lucifron is down … Mags is next !!!

Update from our third week at MC:

Congratulations everyone on taking Luci down again this week. Next to be killed is boss ,2 – Mags.

A great effort on everyone’s part this week with Mags – the more we face Mags, the more likely we are to take him down with ease. Any postings on your thoughts would be appreciated in the forums. And also remember that we are getting more Tranq shots each week which will help us.

Grats to those who received [color=indigo”>Epic Items[/color”> this week:

Many more to come πŸ™‚

Lucifron has been Killed !!

Congratulations all! We did a great job on Sunday, killing Luci on the first go this week (and after only 2nd week in MC).

Everyone, please remember to sign up again for this week’s journey into MC, plus we have added an Onxyia (training) run. Would be great if we could see everyone again!

Molten Core … First ever run!

Congratulations everyone – we’ve got MC runs going each week, on the weekend. Once we get a bit of experience under our belt, we’ll start alternating the times for those who can’t attend, but next week the run is also scheduled for:

USA: Friday 6pm Server time / AUS: Saturday 11am
USA: Saturday 6pm Server time / AUS: Sunday 11am

We did better than expected this week, and got to Lucifron! Many guilds take weeks just getting up to this point, and we did it in 2 days. Thank you also to our alliance guild Edge of Eternity for coming with us – we look forward to next week!

See your DKP Tally.
Find out more about DKP.

Dragon Kill Points (DKP) System

SI operates using a DKP System.

Dragon Kill Points (DKP) is a points based system where players earn points for attending and killing bosses, and then spend these points on equipment.

This method rewards many instance runs, rather than a random rolling method which is left to chance. It is meant to encourage members to come back to the instance time and again.

1. Receiving Points

You can earn points a variety of ways:

  • Arrive to the raid on time (in the instance) and receive 5 points.
  • Gain 2 points per hour that you remain in the instance, to a maxium of 10 points.
  • Due to the inclusion of 2nd runs for various instances, characters receive the points and not the players. If the raid leader asks you to switch to a character for raid balance, you can nominate which character you would like to receive the points.
  • New boss attempts (this is adjusted by the raid leader)
  • Killing bosses

Boss Points
All bosses are on a scaled system based on difficulty, progression and farm status. These values will decrease over time.
The first time a boss is defeated you will receive a 50% bonus.

2. Spending Points

You can spend your points by bidding the points you have earned when equipment drops from a boss. One item will be auctioned off at a time. You can only bid on items that will be used by the character in the instance. Items are class restricted at certain DKP bid levels.

Class Preference Loot Table – Molten Core

Class Preference Loot Table – Onyxia

Class Preference Loot Table – BWL
Class Preference Loot Table – AQ

MC, ZG and Onyxia no longer have class locking. These lists should be used as recommendations for players. However, the final decision on bids will be left to the discretion of the raid leader. They may ask you to pass if the bid is selfish/greedy or adversely affects the raid group!

There is a minimum bid for items:
Blue items = 20 points
Quest items = 50 points
Purple items = 50 points
Purple items from Tier 2 bosses (Onyxia, Ragnaros & BWL Bosses)= 150 points
Tier 1 items = 75 points
Tier 2 items = 200 points
Orange items = Guild Assigned

  • Bidding is in lots of a minimum of 10. An exception to this is an all in bid where you bid your total points value. This ‘all in’ bid does not have to be in lots of 10. Please state ALL IN [Your bid”> to indicate you have bid all your points.
  • Once someone has made a bid, you must either bid more or concede the item. An exception to this is an all in bid. In the case of an all in bid, the person with more points must either
    • outbid (even though they may have bid first); or
    • roll for the item at the all in value; or
    • pass on the item.
  • Players are not to ask for a roll. Rolling will only occur if at least one of the players have reached their maximum amount of points.
  • Players are allocated 120 seconds to complete the bidding process. Please ensure you have your DKP amount at hand before the raid. If you have forgotten, please request the amount from Hallie or Corgi. Do not alt-tab. If you have bid previously in the auction and no longer wish to bid, please say ‘pass’. If you are holding off on a bid, please notify the raid leader as courtesy.
  • The raid leader may elect to commence a bid at a higher amount than listed. This is done to accelerate the bidding process for high-gain items. Tier items will remain at their listed prices.
  • Available DKP points are as of the last completed raid, and do not include the current day’s earned points. This is to ensure ease of administration, and certainty in people’s point tallies.

3. Tradeskill Items

The first drop of a tradeskill item will be assigned to a Strangely Ironic member as determined by the Officers.

After the first drop of a tradeskill item has been assigned, any further drops of this item is rolled for by all members of the raid who have that tradeskill. The highest roll wins.

4. Special Cases

Special cases may arise from time to time, and it is the perogative of the leader of the raid group to decide the fairest method of distribution at the time. Once the raid is over, the case will be given to the guild leaders to determine what will be done in the future.

5. Penalties

Please note that it is in the interests of the players and the guilds for all of us to act honestly and fairly. If you do not act honestly and fairly, you can become the subject of harsh penalities, including loss of DKP points; banned from attending future raids; or in some cases, banned from your guild.

Activities that will attract a severe penality of some kind include, but are not limited to:

  • Looting items that are BOP that you have not won at auction.
  • Leaving with a BOE item that is not yours.
  • Sell an item you spent points on at the AH.

DKP Penalties have been implemented for infringement of the rules. Please note that -5 to -100 DKP may be awarded. It is at the Raid Leader’s discretion to award negative DKP, however you will receive a warning before you incur a penalty. Rule infringements that attract negative DKP include:

  • Talking on /raid when No talking on /raid” has been called. It is ok to have a chat after a wipe, but please get off the channel when we’re reset.
  • Joke bidding. Do not under any circumstance perform a ‘joke bid’.
  • Abusing a member for ‘not performing’ or ‘doing something stupid’. Hopefully they’ll learn from the guild of causing 39 other players to die, there’s no need to attack them personally.
  • Not following orders. It is important that, if you are assigned a task, that it is completed. If we say go right, and you continually go left – that is a problem. If we say No DPS, yet you continue to attack – that is a problem.
  • Attendance – If you continue to sign up, get confirmed and never show, you will begin to attract both the ire of the raid organisers, and a DKP penalty of some sort. If you potentially cannot make it, please list yourself as a potential or a reserve. If we know about it, we can try and keep the base covered. If we’re unaware, that delays us on raid day.
  • Looting. You should never loot, unless it is the item you have successfully won. You should not touch a corpse or pretend to loot in any form.
  • Tactic Planning. Whether or not the tactic sucks or we keep wiping, there is ample opportunity for you to discuss new tactics or alternatives on current tactics during the week in these forums. Inability to read the forums and participate on the success of the raid does not give anyone the authority to sit there and mock the tactics in place on raid day. We understand at times, adjustments should be made – so if you do see something that cannot wait for the forums, then message a leader in game. Do not negate or otherwise confuse the tactics on /raid!
  • Summoning. Please do not ask for a summon because you feel lazy on the day and can’t take a 3 minute griffon ride to Thorium Point. The Warlocks have only a certain number of shards available. Summoning people so they can get their on time bonus is not one of the better uses for these shards.
  • PVP on. Turning up to a raid with PVP enabled.

6. DKP Tracking

Your DKP will be tracked and available to be viewed at all times on this website. If you have any questions, please ask the guild leader or the raid leaders at the time. DKPs will be awarded at the end of killing a boss – you will need to wait until your next raid to spend your points for ease of administration.

All due care is taken with the tallying of the DKP points, however it is the players responsibility to ensure their DKP is correct.

If your DKP is incorrect, please use one of the following methods:

Please advise of the date, what is incorrect, and the resolution you would like.

7. New Members

Signups are available on the website and the list for MC / BWL goes up at least 1 week beforehand. It is up to the guild leaders to determine who they would like to bring.

Please note that regular and reliable members will be more likely to have the first opportunity to join the raids.

It is intended for these raids to be run at different times during the week, so as to cater for as many people in different time zones, and other members of the guilds as possible. If you would like a certain time to be considered, or feel you are missing out, please notify the guild leader.

7. Final Note

Loot distribution is via a DKP bidding system, but final allotment of items is reserved to the raid leader’s authority.

What does this mean for you?

This change will not affect most players in most circumstances. All it means is that, on infrequent occasions, the raid leader(s) will step in during the bidding process to enforce ‘fairness, equity and the overall good of the raid’. This will only happen where the raid leader feels that it is absolutely necessary.

How will this be enforced?

We don’t want to embarrass or chastise anyone. We know that you’re bidding because you genuinely want an item, and because you believe you’re entitled to it, and we aren’t ever going to tell you that you don’t deserve rewards for the work you’ve done for the raid.

If the raid leader feels it necessary to request that you amend your bid attempt, they will contact you via /w and request that you stop bidding or pass.

This will always be for a reason, never on a whim, and you are entitled to know this reason straight away. The raid leader will fill you in on why the request is being made – if you are still uncertain, ask for clarification.

This decision will never be made to ‘penalise’ you. It will always be for the reasons of ‘fairness, equity, and the overall good of the raid.’

We do ask that in the event this happens, once you’ve clarified the reasons for the request, you hold further discussion until after the raid. The raid leaders will always be happy to address any issues with you, but not while 39 other people stand and wait.

Guild Bank

Items currently held in trust for the use of the members of Strangely Ironic:

Book: Gift of the Wild
Book: Gift of the Wild II (Lvl 60)
Deepfury Bracers
Feathered Breastplate
Wildheart Bracers (Lvl 52)
Wildheart Gloves (Lvl 54)
Sash of Mercy (donated by Krystaline)

Beaststalker Bindings (Lvl 52)

Tome of Arcane Brilliance (Lvl 56)

Lightforge Bracers (donated by Telamar 21/06/2005)
Lightforge Belt

Codex: Prayer of Fortitude
Codex: Prayer of Fortitude II (Lvl 60)
Devout Belt (Lvl 53)


Dreadmist Bracers
Harnessing Shadows (DM Book)

Bracers of Valor

Recipe: Elixir of the Mongoose
Recipe: Elixir of the Sages
Recipe: Flask of Chromatic Resistance
Recipe: Gift of Arthas
Recipe: Greater Shadow Protection Potion (Lvl 290)
Recipe: Invisibility Potion
Recipe: Limited Invulnerability Potion
Recipe: Magic Resistance Potion
Recipe: Mighty Rage Potion (Lvl 255)

Bottom Half of Advanced Armorsmithing: Volume II (Lvl 50)
Bottom Half of Advanced Armorsmithing: Volume III
Plans: Corruption ((Lvl 290 + Swordsmith)
Plans: Dazzling Mithril Rapier
Plans: Mithril Spurs (Lvl 235)
Plans: Radiant Breastplate
Plans: Radiant Gloves
Plans: Radiant Leggings
Plans: Runed Copper Breastplate
Plans: Thorium Armor
Plans: Thorium Boots
Plans: Thorium Helm
Plans: Serenty
Plans: Wildthorn Mail (Lvl 270 + Armoursmith)

Formula: Enchant Bracer – Greater Stamina (Lvl 245)
Formula: Enchant Bracer – Greater Spirit (Lvl 220)
Formula: Enchant Chest – Major Mana (Lvl 290)
Formula: Enchant Bracer – Superior Spirit (Lvl 270)
Formula: Enchant Bracer – Superior Stamina
Formula: Enchant Gloves – Advanced Mining
Formula: Enchant Gloves – Mining
Formula: Enchant Shield – Lesser Protection
Formula: Enchant Shield – Stamina (Lvl 210)
Formula: Smoking Heart of the Mountain (Lvl 265)

Schematic: Dark Iron Bomb (Lvl 285)
Schematic: Goblin Land Mine (Lvl 195)
Green Lens of Concentration (Lvl 245)
Schematic: Paractue Cloak
Schematic: Mithril Heavy-bore Rifle (Lvl 220)
Schematic: Shadow Goggles
Schematic: Spellpower Goggles Xtreme Plus
Schematic: Thorium Rifle

Pattern: Big Voodoo Cloak
Pattern: Big Voodoo Mask
Pattern: Big Voodoo Pants (Lvl 240)
Pattern: Chimeric Leggings (Lvl 280 + Tribal)
Pattern: Chimeric Vest
Pattern: Devilsaur Leggings (Lvl 300 + Tribal)
Pattern: Fine Leather Pants
Pattern: Frostsaber Gloves
Pattern: Frostsaber Tunic
Pattern: Green Whelp Armor
Pattern: Heavy Scorpid Gauntlets
Pattern: Heavy Woolen Cloak
Pattern: Living Leggings (Lvl 285 + Elemental)
Pattern: Runic Leather Belt (Lvl 280)
Pattern: Runic Leather Gauntlets (Lvl 270)
Pattern: Tough Scorpid Breastplate
Pattern: Tough Scorpid Boots
Pattern: Tough Scorpid Bracers
Pattern: Tough Scorpid Gloves (Lvl 225)
Pattern: Tough Scorpid Helm
Pattern: Tough Scorpid Leggings (Lvl 245)
Pattern: Volcanic Leggings (Lvl 270 + Elemental)
Pattern: Wicked Leather Headband

Pattern: Brightcloth Gloves (donated by Hallie 31/07/05)
Pattern: Felcloth Hood
Pattern: Felcloth Shoulders
Pattern: Frostweave Pants
Pattern: Frostweave Robe
Pattern: Frostweave Tunic
Pattern: Ghostweave Gloves
Pattern: Ghostweave Vest
Pattern: Mooncloth Robe (Lvl 300)
Pattern: Red Mageweave Pants
Pattern: Red Mageweave Shoulders
Pattern: Reinforced Woolen Shoulders
Pattern: Runecloth Pants (Lvl 285)

Medallion of Faith

Professions (High End)

Do you need to find a leatherworker or a tailor? Here is a list of all the high level professionals.

Alchemists (300)
– Idreal
– Kaila
– Loup
– Scarletine
– Talas

Blacksmiths (300)

Enchanters (300)
– Loupy
– Spunkie

Engineers (300)
– Telamar

First Aid
– Aylwin
– Elaurine
– Hallie
– Idreal
– Kaila
– Kirasa
– Loup

Herbalism (300)
– Idreal
– Kaila
– Loup
– Scarletine
– Talas

Leatherworkers (300)
– Triple

Lockpicking (300)
– Aylwin
– Cherubim
– Loup

Mining (300)
– Cactusjack
– Cherubim
– Githercy
– Hayden
– Undibear
– Wolff

Skinning (300)
– Corgi
– Hallie
– Loupy
– Toemaynz
– Tomminz

Tailoring (300)
– Toemaynz

Who has the key I need?

Levels 58+

– Kaila

Finkle Skinner (UBRS)

– Kaila
– Talas

Level 55+

Dire Maul Key
– Idreal
– Kaila
– Kirasa

Shadowforge Key (BRD)
– Aylwin
– Hallie
– Hayden
– Idreal
– Kaila
– Kirasa
– Modan
– Wolff

Level 48+

Celebral Staff (Maraudon)
– Apilice
– Corgi
– Hallie
– Idreal
– Kaila
– Kirasa
– Modan

Level 45+

Mallet of Zul Farrak
– Corgi
– Hallie
– Hayden
– Idreal
– Kaila
– Kirasa
– Loupy
– Modan

Level 40+

Scarlet Monastary Key
– Kaila
– Hallie
– Idreal
– Loupy
– Modan
– Wolff